About the Project
During my internship at Waxeye I was dumped straight into the deepend. I had never developed using VR, let alone had a play with one of the headsets. So it was a truly unreal experience.
After a few days of R & D, developing interactive buttons and stress testing things, implementing gestures within the Oculus Quest hand-tracking capability, I was given a new scoping project. It was the Wisk eVTOL Passenger Taxi Service, although everything was under heavy NDA, I was drip fed information even though I had signed a bunch of waivers.
Within a couple of days I had a fully functioning example, which ultimately got green-lit by Wisk themselves. I was then given more resources, such as their first developers project, this enabled me to aim higher and ultimately achieve a better result than I could have ever expected. It was an unreal feeling having all of the hand-tracking implemented, although to my dismay there wasn't any internal buttons and so my R & D went to waste.
My internship ended, and the lead developer for Waxeye at the time took over the project. He has made an awesome job of the project since I last touched it, including the removal of my personal VO's which were scripted. The project itself was recently showcased at the Christchurch Museum. Christchurch was one of the first cities in the world to approve of the autonomous eVTOL passenger aircrafts, I'm a proud born and bred Cantabrian, and so it was an absolute honour to have had the chance to work on such a project.
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Date
2020
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Client Name
Wisk // Waxeye