The Gallipoli AR Campaign

This project was developed using Unity for use in classrooms and at home for the general public.

About the Project

The Gallipoli Campaign was an awesome opportunity for the developers at Waxeye. I joined the project in a later phase once a majority of the base systems had been developed, it would have been an epic project to have been apart of from the beginning.

I developed a simplistic image slider system, which allowed for seamless transitions dependedent upon the users touch/swipe or gesture. I also looked into a variety of bugs and issues that were occurring, such as visual bugs within the Aquas water system.

I also developed the interactive system for given objects within a tooltip which allowed for manipulation of the given item. Whether that be an explosive, a boat or even a soldier. The system was designed to accept a game object, and interacted via click/touch or gesture.

  • Date

    2022

  • Client Name

    Nga Toa charitable trust // Waxeye