About the Project
The Gallipoli Campaign was an awesome opportunity for the developers at Waxeye. I joined the project in a later phase once a majority of the base systems had been developed, it would have been an epic project to have been apart of from the beginning.
I developed a simplistic image slider system, which allowed for seamless transitions dependedent upon the users touch/swipe or gesture. I also looked into a variety of bugs and issues that were occurring, such as visual bugs within the Aquas water system.
I also developed the interactive system for given objects within a tooltip which allowed for manipulation of the given item. Whether that be an explosive, a boat or even a soldier. The system was designed to accept a game object, and interacted via click/touch or gesture.
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Date
2022
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Client Name
Nga Toa charitable trust // Waxeye